AI Insights · Timothy · January 2024
Top 5 Hypercasual Games Performance in Guatemala in Q4 2023
Discover how the top 5 hypercasual games performed in Guatemala during Q4 2023, including trends in downloads, revenue, and weekly active users.
In Q4 2023, the top 5 hypercasual games in Guatemala demonstrated diverse performance trends across downloads, revenue, and weekly active users. Here’s an overview of their performance based on data from Sensor Tower.
Real Car Driving: Race City 3D by Botanica Global saw a significant rise in downloads, peaking at around 49.6K in the week of October 30. However, it experienced a decline towards the end of the quarter, finishing with approximately 14.5K downloads in the last week of December. Weekly active users mirrored this trend, peaking at 65.4K in late October before decreasing to about 27.9K by the end of December.
Block Crazy Robo World from Craft Trending Studio showed a consistent increase in both downloads and weekly active users. Downloads reached their highest at approximately 33.3K in the week of November 20, while weekly active users peaked at around 123K during the same period. The game maintained strong engagement, closing the quarter with about 103K weekly active users.
Snake.io - Fun Snake .io Games by Kooapps Games saw a steady increase in revenue and downloads. Revenue peaked at $72 in the week of December 18. Downloads rose consistently, reaching a high of approximately 20.8K in the last week of December. Weekly active users also showed a positive trend, starting at 169K and climbing to around 226K by the end of the quarter.
Block Blast! from Hungry Studio experienced a dramatic surge in downloads mid-quarter, peaking at around 46K in the week of December 18. Weekly active users followed a similar pattern, starting at 9.7K and ending at approximately 109K by the last week of December.
Thief Puzzle: to pass a level by TapNation showed fluctuations in both downloads and weekly active users. Downloads peaked at around 25.2K in the last week of December, while weekly active users rose steadily, reaching about 60.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.